
vivinyaan
2D Artist, Concept Artist, UI Designer
COMISSIONS OPEN
COMISSION INFO
Status: OPENQuotations and orders via DM or directly here:
[email protected]
Payments Paypal Only
A small fee of 4.5% will be added to each payment due to paypal's usage fee.
Once I accept your order, a payment of 50% of the total is required to save your spot on the waiting list. This payment is non refundable.
You have the right to make unlimited changes while the order is in sketch phase. Once I start adding color or lineart, no other changes will be made to the design.
The final product is for personal use only. In case you want to make merch or sell the illustration in any other way, you need to ask for permission or come to an agreement with me.
Prices are subject to change depending on the complexity of the illustration.
The time it might take me to be done with your illustration might go from 1 to 3 months. Please ask how long is the waiting list before making a payment to avoid any issues.
PRICES

Emotes
Prices:
1 Emote: $25 USD
3 Emotes: $70 USD
5 Emotes: $110 USD
Includes:
JPG 1000px 72 dpi w/background
PNG transparent 112px, 56 px, 28px
JPG displaying your set

Logo
Prices:
$80 USD
Includes:
Full Color version
Dark version
light version

Sub Badges
Prices:
1 Badge: $20 USD
3 Badges: $55 USD
5 Badges: $90 USD
Includes:
JPG 500px 72 dpi w/background
PNG transparent 72px, 36px, 18px
JPG displaying your set

Stylized Portraits
Prices:
Plain background: $100 USD
Stylized background: $150 USD
Incluye:
JPG high and medium quality for diferent digital uses.
PNG transparent for using into different media.

Overlays
Prices:
Overlay: $35 USDPanels: 15 USD
Includes (for overlays):
JPG 1920 x 1080 pixels
PNG 1920 x 1080 pixels


OC's y Fanarts
Prices:
Prices might go from 30 USD up to 250 USD depending on the complexity of the character, the background, whether I'm designing the character or using an already existing one, and plenty of other stuff. Send me a DM or email for a clear quotation.
note
Please be as clear as posible when describing your character to avoid having to make extra charges if the character ends up being more complex than what was initially described.